But some game modes seem to be very unbalanced.
If you compare for instance survival and hardcore mode, you'll have to survive for a couple of weeks to be able to earn 1k+ soulpoints. To my knowledge, it will be very hard (if not impossible) to earn those points in a very short notice in real time (couple of hours for instance).
In zombie massacre mode for instance, you can manage to earn a couple of hundred soulpoints in roughly one or two days ingame playtime. Not much effort needed for this compared to the other game modes.
Playing Last scout mode, i just discovered that you can earn pretty high amounts of soulpoints being at almost 6k points. This isn't something new, i noticed someone earned 20k+ soulpoints in one game in one of the earlier seasons.
Granted you'll have to survive a lot longer than a few days, but it doesn't seem very balanced at all.
Not sure if it needs fixing either, but i hadn't criticized anything lately
