Got some great ideas for future game content? Just post them here!
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I think that in a future game upgrade a useful thing could be that when you decide your combat behaviour you could choose to use energy weapons only when zeds are near to you. I mean, when a fight starts zeds are distant from you so you can use a shooting weapon...when they get closer to you, you start using machete or other close weapons. I usually play using shooting weapon but it happened that in multiplayer I set my game behaviour with only shooting weapons because if I let my character use energy weapon it attacks just with them and I got wounded. I don't know if it's clear what I mean.
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